In Stock
Invent your own computer games with Python
Paperback
€39.59
Collect 118 Reward Points
- Free Delivery from
- This Book Is Available Online Only
- Book Synopsis
- Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you've never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.Learn how to:Combine loops, variables, and flow control statements into real working programsChoose the right data structures for the job, such as lists, dictionaries, and tuplesAdd graphics and animation to your games with the pygame moduleHandle keyboard and mouse inputProgram simple artificial intelligence so you can play against the computerUse cryptography to convert text messages into secret codeDebug your programs and find common errorsAs you work through each game, you'll build a solid foundation in Python and an understanding of computer science fundamentals.What new game will you create with the power of Python?The projects in this book are compatible with Python 3.
- About The Author
- Al Sweigart is a professional software developer who teaches programming to kids and adults. His programming tutorials can be found at inventwithpython.com. He is the author of Automate the Boring Stuff with Python and Scratch Programming Playground.
- Product Details
-
- ISBN
- 9781593277956
- Format
- Paperback
- Publisher
- No Starch Press, (13 January 2017)
- Number of Pages
- 376
- Weight
- 728 grams
- Language
- English
- Dimensions
- 235 x 178 x 23 mm
- Categories: